Last Updated: 26 May 2026
Animation, Games & Visual Effects
Create compelling digital characters, animation, games or visual effects that capture attention!
Be equipped with the core skills required for the digital media industry such as storytelling, 2D & 3D art, gamification and real-time technology. This course aims to instil in our learners a passion to create engaging visual stories through animation, games and visual effects.
Applicants with severe colour vision deficiency may encounter difficulties in some modules with high reliance on colour usage. Such applicants may be required to attend an interview to determine their suitability for admission to the course. Interested applicants with this condition are highly encouraged to contact Nanyang Polytechnic for more information.
Course details
| Field of study | Media and Design |
| Track/Specialisation | This course offers the following tracks or specialisation:
|
| Certification offered | Diploma in Animation, Games & Visual Effects |
Minimum entry requirement
You must meet the respective examination requirements in order for us to consider your application.
This course is under the Design sub-cluster
| Subject | Grade |
|---|---|
| English Language Syllabus A | 1-3 |
| Mathematics Syllabus A / Additional Mathematics | 1-3 |
Any one of the following subjects
| 1-3 |
| Any 2 other subjects excluding CCA | 1-4 |
| Subject | Grade |
|---|---|
| English Language | 1-7 |
| Additional Mathematics or Mathematics | 1-7 |
Any one of the 2nd group of Relevant Subjects for the ELR2B2-D Aggregate Type
| 1-6 |
Course modules
Core modules
- Design Exploration
- Drawing & Rendering
- Design for Communication
- Storytelling Through Media
- User-Centred Studio Practice
- 2D Animation
- Digital Drawing & Painting
- Storyboard & Animatics
- 3D Workflow
- Pre-Visualisation Production
Complementary electives
- LifePro Units
Core modules
- Visual Development
- 3D Asset Creation
- 3D Animation
- Compositing
- Principles of Game Design
- Cinematic Production
- Creative Project Management
- Lighting, Texturing & Rendering
- Real-Time Asset Development
- Creative Media Production
Prescribed electives (Media Narrative)
- Character Animation
Prescribed electives (Interactive Media)
- Digital Sculpting
Prescribed electives (Immersive Technology)
- VFX Cinematography
Complementary electives
- LifePro Units
Core modules
- Final Year Project
- Internship Programme
- Portfolio Development
- Independent Work Project
Prescribed electives (Media Narrative)
- Sequential Art
- Acting for Animation
Prescribed electives (Interactive Media)
- Game Story Creation
- Creative Production
Prescribed electives (Immersive Technology)
- Virtual Production
- Procedural Asset Creation
Prescribed electives (Design Creation)
- Brand Identity Design
Prescribed electives (Multimedia Design)
- Motion Graphics
Prescribed electives (Service Design)
- Service Design
Prescribed electives (Digital Prototyping)
- UI/UX Design
Internship
| Internship duration | 12 or 24 weeks |
| Internship timeframe | Year 3 |
Career prospects
You can explore the following career options upon graduation:
- 2D/3D Character Animator
- 3D Generalist
- 3D Lighting Artist
- 3D Modeller
- 3D Rigging Artist
- 2D/3D Game Artist
- Concept Artist
- UI Artist
- Game Animator
- Animation Producer
- Art Director
- Game Art Director
- Game Designer
- Game Level Designer
- Game QA Tester
- Game Producer
- Compositor
- Creative Director
- Digital Matte Painter
- Illustrator
- Layout Artist
- Production Designer
- Storyboard Artist
- Texture Artist
- Visual Development Artist
- Visual Effect Artist
How to register
You may register using the JAE Internet System (JAE-IS). Learn the process and how to apply.
You may apply through the respective polytechnics’ websites. Learn the process and how to apply.
You may register using the JPAE Portal. Learn the process and how to apply.
You may register using the Poly EAE Portal. Learn the process and how to apply.
You may register using the PFPAE Portal. Learn the process and how to apply.